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0
votes
Fixed

Black triangles at random vertex positions

Graphics - General

-

Dec 23, 2014

-

Version/s: 5.0.0b18

To reproduce:1. Open the attached project2. There is a scene with a script, an object and the object is animated3. Observe the black... Read more

0
votes
Won't Fix

[WP8][Shaders] Pause-Resume takes longer on certain devices

WP8

-

Jan 09, 2015

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Version/s: 4.5.5p5

To reproduce:1. Open attached repro.unitypackage. It's a project that has a few cubes in a scene. The cubes have different materials... Read more

0
votes
Fixed

Touch input stops working after using native keyboard on Android

Android

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Jan 09, 2015

-

Version/s: 4.6.1p3

If native keyboard is being used on Android, touch input is lost after writing something and clicking "Done" Read more

0
votes
Fixed

Xbox One build postprocessor (and possibly others) are copying native pl...

Editor - Other

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Jan 12, 2015

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Version/s: 5.0

See 630955 for a repro project. Build for Xbox One. Read more

1
votes
Not Reproducible

Mesh.CreateVBO call time is significantly higher on iPhone4 (takes up to...

iOS

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Jan 05, 2015

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Version/s: 4.6.1f1

Mesh.CreateVBO call time is significantly higher on iPhone4 (takes up to 30ms) To reproduce:1) Download and open project2) Build and... Read more

7
votes
Duplicate

[InputField][Mobile]InputField doesn't open keyboard on mobile

UI

-

Jan 10, 2015

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Version/s: 4.6.1p3

The new UI Input Field does not open keyboard when tapped on Mobile devices from 4.6.1p2 Read more

0
votes
Not Reproducible

[Usability] LightProbeGroup doesn't update in scene as soon as it's disa...

Global Illumination

-

Jan 12, 2015

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Version/s: 5.0.0b19

- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scen... Read more

0
votes
By Design

Objects are still affected by light probes even when they are disabled/d...

Global Illumination

-

Jan 12, 2015

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Version/s: 5.0.0b19

- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more

0
votes
Duplicate

Documentation on LightProbes needs to be updated

Global Illumination

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Jan 12, 2015

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Version/s: 5.0.0b19

See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more

0
votes
Fixed

[Usability] Rectangle selection of probes in a light probe group only wo...

Global Illumination

-

Jan 12, 2015

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Version/s: 5.0.0b19

If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more

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