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'displayName' in package.json is ignored if the package is from GitHub
How to reproduce:1. Create a GitHub account and go into github.com/settings/tokens2. Press "Generate new token" and scroll down to t... Read more
Crash when entering the Play mode
How to reproduce:1. Open the attached project "Eight-Prototyping.zip"2. Open the "BattlePrototype" Scene3. Press the Play button Exp... Read more
Multiple separator lines between list items shown in Undo History window...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Generate some Undo events4. Select the 2nd item from... Read more
No way to get preprocessed data using Pass.CompileVariant
The Pass.CompileVariant API can only be used to get compiled variant data. Preprocessed data (without compilation happening) is not ... Read more
Selecting dependencies of Asset is missing 1 Texture2D from total depend...
How to reproduce:1. Open the attached project "Scopely-GUID.zip"2. Right mouse click on Assets/New Test.asset in the Project window3... Read more
"The asset has been scheduled for reimport" error message is thrown when...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
Crashing when trying to write second camera depth buffer to custom shade...
How to reproduce:1. Open the attached project "Demo.zip"2. Open "WorldGeneration" Scene (Assets>Scenes>WorldGeneration)3. Ente... Read more
Unavailable to create a project when a dot symbol "." is used in front o...
Reproduction steps:1. Create a folder with a dot symbol in front of a word, for example - ".test"2. Go in the Unity Hub and create a... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more
GUIStyle errors are thrown when entering Play mode with docked Profiler ...
To reproduce: 1. Download the attached "ProfilerBug.zip" project and open in Unity2. Open the "SampleScene" scene3. Open Profiler wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used