Search Issue Tracker

0
votes
Fixed

[Android] Activity pause timeout for ActivityRecord warning issued when ...

Mobile

-

Feb 28, 2020

-

Version/s: 2017.4, 2018.4, 2018.4.17f1, 2019.3

Repro steps:1. Open attached project2. Build and Run on Android3. Press the Quit button Actual: There's a "ActivityManager: Activity... Read more

1
votes
Fixed

Apple File Merge not supported by Collaborate as diff tool

Collab

-

Mar 03, 2020

-

Version/s: 2020.1.0a23

How to Repro:1. Open a Collab-enabled Project in Unity 2020.1+.2. Open the Preferences menu, go to External Tools and make sure that... Read more

0
votes
By Design

Package dependency checks do not work as intended for Local Packages

Packman

-

Feb 11, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached (DependencyTestcase_Unity2019.3.zip) project2. Open Package Manager Window3. Press "+" in the ... Read more

0
votes
Fixed

The information button link is broken in Project Settings

Settings Window

-

Feb 13, 2020

-

Version/s: 2017.4, 2020.1.0a23, 2020.2

How to reproduce:1. Create a new project2. Go to Project Settings -> Editor3. Click on question mark button4. Observe the opened ... Read more

0
votes
Duplicate

[Prefabs] Components with HideFlags.HideInEditor visible when used with ...

Scene Management

-

Feb 24, 2020

-

Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project "prefabTest" and scene "SampleScene"2. In Project window, select "Cube" Prefab3. In Editor... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

-

Mar 01, 2020

-

Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

0
votes
Duplicate

Editor crashes on Mesh::UpdateSubMeshVertexRange when calling Mesh.SetSu...

Graphics - General

-

Mar 04, 2020

-

Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the Hierar... Read more

0
votes
Fixed

[HDRP] Max Debug Light Count in ColorAndEdge mode does not do anything

Package: Scriptable Render Pipeline HD

-

Mar 04, 2020

-

Version/s: 9.0.0 master

In Debug->Lighting->DisplayVolumes->ColorAndEdge slider called MaxDebugLightCount does nothing. Need to remove it if its no... Read more

1
votes
Fixed

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply...

Package: 2D Sprite Shape

-

Mar 04, 2020

-

Version/s: 3.0.9

[2D][SpriteShape] The Corner Threshold value of 0 does not seem to apply on a point of a 90degree angle How we can reproduce it usin... Read more

0
votes
Fixed

Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...

2D

-

Feb 17, 2020

-

Version/s: 2017.4, 2019.3.0f6, 2020.2

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.