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[WebGL] Build fails if project's path contains NON-ASCII charecter.
Steps to reproduce:1. Create a new project in a directory with NON-ASCII character2. Switch platform to WebGL3. Build project Expect... Read more
Tile Palette Active Tilemap list shows layers with inactive GameObjects
Steps:1. Open attached project ("ActiveTilemap.zip")2. Open Scene "SampleScene"3. Make GameObject/GameObject1 inactive4. Open Window... Read more
Texture2D.GenerateAtlas causes huge memory leaks and freezing when enter...
To reproduce:1. Open user's attached project, scene SampleScene2. Enter Play mode3. Observe memory leaking in any monitoring tools (... Read more
After creating Assembly Definition file can't reference XR.AR libraries
To reproduce:1. Create a new project2. Import AR Foundation package from Package Manager3. Create a new C# script in any folder4. Op... Read more
[Android] [UI] Buttons with TextMesh Pro does not render text in Android...
To reproduce:1. Download attached project2. Build it to Android device ( need to have iOS support installed as well)3. Notice in the... Read more
[UWP] [IL2CPP] Runtime failure on call to Windows.Storage.Streams.GetRes...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project on IL2CPP backend4. Open VS solution5. Buil... Read more
Unity crashes when using Legacy Runtime
Steps to reproduce:1. Open supplied project Expected: no crashActual: crash Reproduced in: 2018.3.0a10, 2018.3.0b3, 2019.1.0a2Not re... Read more
Game View and Editor visibly drops in performance while scrolling throug...
How to reproduce:1. Open the project attached by the user (2018.3.zip)2. Open the "Done_Main" Scene3. Open the Inspector Window, pre... Read more
[Android] Build and run fails to install an application on a device with...
Reproduction steps:1) Create a new project or open any existing one2) Try to build a project on any device with Android 4.1-- Notice... Read more
[UI] Progressive CPU Lightmapper is named as 'Progressive' in the Lighti...
Steps to repro: 1. Create new project in Unity 2018.3;2. Open Lighting window (Window>Rendering>Lighting Settings);3. Expand t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager Select all keyboard shortcut selects all packages even if they’re not visible to the user when the Package Manager has no search results and the shortcut is pressed
- "NullReferenceException" error and memory leak warning is thrown when Entities Graphics package is installed
- Version Control: information does not align with window title
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected