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Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps:1. Open the attached Unity project "Issue.zip"2. Go to Assets > Scenes and open the "SampleScene.unity" Scene3... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.unity... Read more
Fullscreen Window mode ignores Supported Aspect Ratios when the player i...
aspectReproduction steps:1. Open Display Settings window: Right-Click on desktop > Display Settings2. Open the attached project "... Read more
[WebPlatform][Android] App crashes on launch on some devices with "TypeE...
How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more
Coroutine with WaitForEndOfFrame() finishes too soon when the framerate ...
How to reproduce:1. Open the attached project "timeRepro"2. Open the scene "SampleScene" and Enter Play mode (Assets/Scenes/SampleSc... Read more
InputSystem does not initialize properly in a build when accessed early
Reproduction steps:1. Open project "case_1392358.7z"2. Open Build Settings window in File > Build Settings3. Build and Run the Sc... Read more
[Android] OnApplicationPause(true) is not called when going to recent ap...
Reproduction steps:1. Build attached user's project "Pixel3XL Bug.zip" for Android2. Open it on the device and wait for it to load3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window