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0
votes
Active

Player build fails for an Entities scene

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Feb 28, 2025

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Version/s: 6000.1.0b9, 6000.2.0a6, 6000.3.0a1, 6000.4.0a1

Alternative repro steps for 6000.2.8f1 and 6000.3.0b6, Delete the Library folder as well as the package cache located in the Package... Read more

0
votes
Fixed

Crash on StackWalker::ShowCallstack when closing Font Asset Creator window

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Apr 05, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the “IN-72680_repro“ project2. Open Window → TextMeshPro → Font Asset Creator3. Close the Font Asset Creato... Read more

0
votes
By Design

[Android][Windows] Pointer Input Action Binding gives wrong values when ...

Package: Input System

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Jun 28, 2023

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Version/s: 1.8.0-pre.2

Reproduction steps:1. Open the attached project “InputProject”2. Build and run the Project on Android or Windows Standalone3. Tap fe... Read more

4
votes
Won't Fix

OnPointerUp is called when dragging mouse from the object which is a chi...

UI

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Jun 02, 2016

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Version/s: 5.4.0b19

How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more

0
votes
Won't Fix

DX12 uses approx twice as many buffers as D3D11 when rendering a large mesh

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.15f1, 2023.1.0b12, 2023.2.0a9

How to reproduce:1. Open the attached project "SlowDX12_SRP.zip"2. Build the project3. Run the Build through RenderDoc4. Capture Fra... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Duplicate

[URP][RG][NRP][Mobile] Canvas becomes minimized in the Android and iOS P...

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Apr 11, 2024

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Version/s: 6000.0.0b14

How to reproduce:1. Open the “IN_72996” project2. In the Build Settings make sure the Android Platform is selected3. In the “Run Dev... Read more

0
votes
By Design

Visual Scripting For Loop node loops infinitely when First > Last and St...

Package: Visual Scripting

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Aug 11, 2023

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Version/s: 1.7.6, 1.8.0

Reproduction steps:1. Open the “ForLoopStripped“ project2. Open the “Sample” scene3. Enter Play Mode Expected result: “For Loop Exit... Read more

0
votes
Fixed

Code isn't fully generated causing ExecutionEngineException when calling...

IL2CPP

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Feb 13, 2017

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Version/s: 5.6.0b7

To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more

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