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21
votes
Third Party Issue

[IL2CPP] Android Build failure when building project with ToolBuddy asse...

IL2CPP

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Mar 25, 2022

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Version/s: 2021.2, 2021.2.17f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project 2. Go to File > Build Settings and switch to Android Platform 3. In the Buil... Read more

21
votes
Fixed

Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...

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Jan 03, 2024

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Version/s: 2022.3.17f1, 2023.3.0b1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more

78
votes
Fixed

Just the “Add Key” option is available when opening the Context Menu of ...

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Jul 03, 2023

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Version/s: 2022.3.4f1, 2023.2.0a22, 2023.3.0a1

How to reproduce: 1. Open the user’s attached “CurveEditorIssue-2022.3.4.zip” project 2. In the Hierarchy window select “MyCurve” ... Read more

130
votes
Fixed

[SRP] unity_LightIndices[1] are identical to every object and are set pe...

Package

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May 19, 2019

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Version/s: 2019.1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1155879-LightIndices" project 2. Move around the Scene and inspect how the spheres are ... Read more

45
votes
Fixed

OnTriggerEnter gets called after reparenting a RigidBody

Physics

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Mar 24, 2021

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Version/s: 2020.3.1f1, 2021.1.0a10, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more

28
votes
Fixed

"Unity is already in list" error appears when opening a project

Hub

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Apr 01, 2020

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Version/s:

Steps to reproduce: 1. Open Unity Hub 2. Open an existing project Expected result: Unity Editor is launched with no errors Actual r... Read more

41
votes
Duplicate

"Main Camera" background color is white when the device Appearance setti...

iOS

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Dec 01, 2021

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Version/s: 2019.4, 2020.3.22f1, 2020.3.23f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "LaunchScreenTest.zip" 2. Go to Build Settings 3. Choose iOS and build 4. Open build ... Read more

37
votes
Fixed

Editor throws "GetGfxDevice() should only be called from main thread" er...

Graphics - General

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Dec 16, 2018

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Version/s: 2018.3.0b7, 2018.3.0f2

How to reproduce: 1. Open attached project "Breeze" 2. Enter Play Mode 3. Play the game for 2minutes ------------ Observe errors "Ge... Read more

25
votes
Fixed

List element overlaps everything when using Serializable struct/class

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Jun 30, 2022

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Version/s: 2020.3.35f1, 2021.3.4f1

Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/SampleScene.unity” 3. Click “Cube” GameObject 5. In the Insp... Read more

36
votes
Fixed

Input buffering and responsiveness issue for Linux Standalone builds wit...

Linux

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Jun 15, 2018

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Version/s: 2017.4.5f1

To reproduce: 1) Open attached project and ThirdPersonCharacter scene 2) Create new script 3) In Start function, add "Application.ta... Read more

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