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Regression - Animation have no button "Add Property" when the object is ...
Regression - Animation have no button "Add Property" when the object is selected 2) How can we reproduce it using the example you at... Read more
Visual Studio update 4 issue
Users with Visual Studio update 4 are having issues. Forum thread:http://forum.unity3d.com/threads/windows-8-1-system-typeloadexcept... Read more
[AnimatorController] Pressing delete after deleting an animation paramet...
Steps to repro:1. Open/create a new animation controller2. Go to Parameters tab and create a new parameter3. Select it and press del... Read more
[UI] When instantiating UI Prefab with layoutgroup, it is not seen if Sl...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Run the game in editor4. The prefab with layout group is i... Read more
[APIUpdater] Error is thrown when native WP8 plugin is imported
Steps to reproduce:1. Download initially attached project and open it. Other attached project also reproduced the issue.2. Select \A... Read more
[UI] Multi-editing OnClick() will cause the parameters to have the same ...
To reproduce this bug: -Open the attached project-It has 2 buttons with 2 different objects with functions select as OnClick() event... Read more
[Scripting] Unity crashes on OSX when script tries to access property wh...
To reproduce this bug: 1. Open the attached project2. Open 'BadScene'3. It has a script which tries to access property which is recu... Read more
[Editor] In WebGL player's settings, 'Default Screen Width' changes when...
To reproduce this issue: 1. Open a new project2. Go to Player's settings ( Edit->Project settings->Player )3. Select WebGL lab... Read more
SetPixels doesn't work with Texture2D.RGBAFloat format
5.0 added new floating point texture2d formats (great!)But they are a bit useless since you can't actually fill texture with data (S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled
- Missing VisionOS "Target minimum VisionOS Version" Field in the Project Settings window
- External Script Editor preference resets to last set IDE when switching Unity Editor versions