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CTRL+Click and mouse right-click show different context
CTRL+Click and mouse right-click show different context menus. Please see attached video for details. To reproduce:- Open attached p... Read more
[Mesh, Graphics] Particle system meshes will only work with exactly one ...
Trying to use a particle system with Render Mode "Mesh" and Hellephant from Unite 2014 Training Day project and get this error: Part... Read more
Script Updater doesn't update API in inactive #if directives
Script Updater didn't replace iPhone.advertisingIdentifier inside nested #if directives. Read more
UnityEngine.SharedBetweenAnimatorsAttribute is stripped from a WebGL pro...
WebGL project fails on startup with this error: Unable to find type [UnityEngine.dll]UnityEngine.SharedBetweenAnimatorsAttribute in ... Read more
HTTP error codes returned by a server in a WebGL project cause JavaScrip...
HTTP error codes returned to a HTTP requests done using WWW class if published to WebGL fail with JavaScript exception.Some client-s... Read more
[Installer]Clicking the title of each component toggles it
The download assistant toggles each component when you click it's name. Instead, the component should only be toggled by the checkbox. Read more
[Installer] The documentation is always installed
Separating the documentation as a component would allow users not to install it Read more
WebGL binary data upload on Chrome and Firefox fails
-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target -repro: 1. Run the "skene" in Unity E... Read more
[Plugin] C++ plugin that performs D3D11 texture operations crashes
Crashes on native Windows installation following these steps: Reproducing the Crash:1. Open attached project2. Open 'Scene'2. Hit Pl... Read more
[Mecanim] Interruption Source does not respect "atomic" setting when upg...
Steps to reproduce:1. Create a new animation controller in 4.x2. Create a transition and set the 'atomic' property to false3. Import... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled