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0
votes
By Design

2D Animator bone position IK handles behave incorrectly when previewing ...

Package: 2D Animation

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Dec 09, 2021

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Version/s: 8.0.0-pre.4

How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more

0
votes
By Design

Frame Debugger shows different number of Draw Calls when compared to one...

FrameDebugger

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1127156.zip" and load Scene "SampleScene"2. Open the Frame Debugger window (Window ... Read more

0
votes
Duplicate

HDRP Skybox reflections are incorrect when Fog is used

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more

0
votes
Fixed

Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...

Package: Scriptable Render Pipeline HD

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Dec 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Create a new project with an HDRP template2. Open Light Explorer (Window > Rendering > Light Explorer)3. S... Read more

0
votes
Fixed

Button is disabled after changing Display Style to None while using Slid...

UI Toolkit

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Dec 17, 2021

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Version/s: 2021.2, 2021.2.4f1, 2022.1

Reproduction steps:1. Open the user's project "TestProject.zip"2. Press Play3. Start dragging the right scroll bar with left mouse b... Read more

0
votes
Fixed

The performance of AddComponent degrades when Scripts are generated in p...

Scripting

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Dec 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached project "AddComponent_2020.zip"2. Switch the platform target to Android, and enable Developm... Read more

8
votes
Fixed

"inconsistent result" warning when reimporting Sprite by calling Sprite....

Asset - Importers

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Dec 17, 2021

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Version/s: 2020.3.9f1, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps:1. Open the attached project2. Right-click the mesh_test Sprite in the Assets folder3. Press Reimport Expected re... Read more

0
votes
By Design

PlayerSettings.SetScriptingDefineSymbolsForGroup has inconsistent behavi...

Scripting

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Nov 22, 2018

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Version/s: 2018.2.16f1, 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Download the attached file “1103080.zip” and unzip it2. Run “<path to Unity.exe> -batchMode -buildTarget A... Read more

4
votes
By Design

Identifier uniqueness violation, Sprite Renderer loses Sprite property w...

2D

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Nov 18, 2021

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Version/s: 2021.2.0a7, 2021.2.2f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Reimport the "fruits_sheet" in Assets/Sprites3. Right-click the "fruits_she... Read more

7
votes
Fixed

Compilation errors are thrown after Post Processing is installed when Bu...

Package: PostProcessing

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Dec 16, 2021

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Version/s: 3.2.0

Reproduction steps:1. Create a new project2. Disable VR Built-in package3. Install Post Processing package4. Observe the Console out... Read more

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