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Crash at ProfilerProperty::GetFrameTime while pausing/unpausing Play mode
To reproduce: I found these steps most reliable, but other combinations might work too 1. Create a new project2. Enter play mode3. O... Read more
'Failed to enable .NET Framework 3.5' error during Editor installation
During Editor installation I'm getting 'Failed to enable .NET Framework 3.5: Unity might nor run after the install has completed.' e... Read more
Editor crashes with the ShadowTextureRenderer script
Reproduction steps:1. Open the attached project "New Unity Project 9.zip";2. Observe the crash (sometimes it happens when you double... Read more
[VR] [Oculus] Pausing and pressing play afterwards makes Unity crash
Steps to reproduce: 1. Create a new project2. Turn on VR support in player settings and enable 'Oculus'3. Press pause4. Press play A... Read more
VR.InputTracking.disablePositionalTracking takes 1 frame, unlike other t...
How to reproduce:1. Open user provided project2. Build and run on device3. Inspect debug output Expected behaviour: Disabling positi... Read more
[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...
Reproduction Steps:1. Open "StackTraceTest" project2. Open build settings3. Set "Run in Xcode as" to "Release"4. Build and deploy to... Read more
Bake Visibility job failure
To reproduce:1. Open attached project;2. Open "E1M1-Tutorial10" scene;3. Bake lights. Expected result: Editor doesn't freeze when ba... Read more
Private variables look like they're editable when using the debug inspec...
1. Create a private variable in script2. Open debug inspector3. Mouse over the variableNotice that the arrows to the side icon appea... Read more
[Regression] OnMouseDown does not react to touch input
How to reproduce:1. Open user provided project2. Build and run on device3. Start the game4. Click on the cactus in the top left and ... Read more
[Mono Runtime Upgrade] Can't launch windows standalone build built on Wi...
1. What happened The following error appears in system application log ('1.exe' is windows standalone build): Faulting application n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved