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Closing the 'Shader' dropdown menu when inspecting a Material fills the ...
How to reproduce:1. Create a new Unity project2. Create a new Material3. Select the Material and in the Inspector window open and cl... Read more
[Mac] Package manager error occurs while resolving packages on creating ...
Package manager error window appears on creating a new project while resolving packages. The user is able to create the project but ... Read more
[XR] Frame debugger will render next frame sometimes even though play m...
If you have the frame debugger doing and an active HMD and click on or arrow up/down through the list of draw calls sometimes there ... Read more
InputField's Image doesn't extend to fit the length of the "Text" field'...
Repro steps:1. Open QA attached project "repro_1083649"2. Expand "Canvas" and then select "InputField" in the Hierarchy3. Delete som... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when enterin...
How to reproduce:1. Open attached "pong-tdd1" project2. Open project's solution in Rider3. Search all (Ctrl + T), enter "TestLaunche... Read more
Unity 2018.2.7f1 Windows standalone crash on first run due to UnityPlaye...
Reproduction steps:1. Open the attached project ("1082241Repro.zip") Expected result: Project starts normallyActual result: Editor c... Read more
Editor hard crashes when script causes stack overflow in Windows 7
How to reproduce:1. Open attached "CustomUISystemCrashSample" project2. Load Scene "Test Forms" and enter Play Mode Expected result:... Read more
[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more
API Compatibility Level changes when upgrading Project from 2018.2 to 20...
Steps to reproduce:1. Create a new project in 2018.22. Change Scripting Runtime Version to .NET 4.x Equivalent3. Confirm that the AP... Read more
Post Process Layer modifies the Viewport Rect of the Camera
To reproduce: 1. Open the attached project (Bug Project.zip)2. Open the Bugged Scene3. Select Main Camera4. Toggle Post Process Laye... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU