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[CPU PLM] Baked spotlights get their attenuation culled if the spot angl...
Steps to reproduce: 1. Open an existing project or create a new one2. Place a baked spotlight well above a static object3. Set spotl... Read more
Prefabs lose their values if scripts are removed then reintroduced
To reproduce:1. Create a Monobehaviour Foo with a single int field2. Create an empty object in the scene and add the Foo behavior to... Read more
Culling performance regression when spawning a large amount of primitive...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce:1. Open and run User-supplied project Expected: no errors are thrownActual: errors are thrown Reproduced in: 2018... Read more
[InputSystem] Input in playmode breaks when starting Unity Recorder
-e: when using the Unity Recorder to create clips from editor playmode the input breaks for the Game View--works in preview3, breaks... Read more
[IMGUI] Burger button gets misaligned to the left on maximizing any dock...
On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left.Refer... Read more
Hidden Animator Layers/Parameter view opens back again after entering Pl...
Reproduction steps:1. Open attached project "Animator_Parameters"2. Go to Window > Animation > Animator3. In the top of the wi... Read more
[HDRP] Screen space reflection override does not have a parameter to ena...
As discussed in slack, we need to have an Enable checkbox on SSR just like we have in the Fog override Read more
BoxCollider2D with an EdgeRadius > 0 results in "Physics2D.queriesStart...
Reproduction steps:1. Open user's attached project "2d" and scene "SampleScene"2. Enter Play Mode Expected result: Raycast from both... Read more
Editor crashes when using Radeon Pro Denoiser if the editor path has spaces
Steps to reproduce: 1. Open CornellBox project2. Navigate to Lighting Settings and make sure that Radeon Pro denoiser is enabled in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets