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[UNET] Network Lobby Example crashes when clicking Back in Standalone Pl...
Reproduction Steps:1. Open attached project.2. Open "Lobby" scene.3. Enter Play mode.4. Create a game.5. Open attached Standalone Pl... Read more
NullReferenceException when deleting Native plugin
Reproduction steps:1. Open the attached project2. Find a native plugin (eg. Plugins/UWP/ARM/NativePlugin.dll)3. Delete a Native Plug... Read more
[Editor] Normal map gives artefacts on Mobile platforms
Steps to reproduce:1) Download attached project 'SubstanceBug.zip' and open in Unity2) Make sure platform is set to Android/iOS(in B... Read more
Reducing camera's near clipping plane reduces its effective far clipping...
To reproduce:1. Create a new scene2. Add a sphere, set the sphere's scale to (99000,99000,99000), and set its z position to 222000.3... Read more
RenderType based on TreeTransparentCutout causes Z-fighting behavior on ...
Reproduction Steps:1. Open attached project.2. Comment lines 49-50 in DepthNormalZoinkCutout.cginc. (Assets -> ZoinkTools -> Z... Read more
BC7 texture compression fails on sprite atlas (Alpha issues).
To reproduce: 1. Open the test scene. Note: Sprites from atlas are represented as expected. 2. Enter play mode. Note: Sprites get di... Read more
In the Unity Editor Update Check window the information about the new ve...
Reproduction steps:1. Create the new project with 5.3.5f1 version;2. Go to Help -> Check for Updates;3. In the opened window clic... Read more
Editor crashes when accessing not declared vertex data
Steps to reproduce:1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene2. Press play to enter game mo... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps:1. Open the attached project "inheritVelocity_rigidbody.zip";2. Open the scene "test";3. Click on ParticleSystem_... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS.3. Allow camera usage when asked.4. Check the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code