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First paint op on new Terrain is done at low resolution and produces jag...
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled... Read more
[Terrain] Cant create Terrain Brush or Terrain Layer if current director...
Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder. ie If current di... Read more
[Linux Editor] Assets menu items grey out after calling out the menu in ...
Most items in the Asset menu grey out after right-clicking and calling out the menu in Project window/tab. To solve this, right-clic... Read more
[XR][Android] Oculus is intialized even though Cardboard is first on SDK...
How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more
"No Overrides" is shown when some changes are made to a prefab in the Scene
Repro steps:1. Open user attached project2. Add GameObject prefab from the Project Window into the Scene3. Add a component to it or ... Read more
[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...
How to reproduce:1. Open attached "VideoIssue"2. Add Daydream as primary Virtual Reality SDK3. Build and run project on Android devi... Read more
Editor crashes after applying model changes on entering Play mode
Steps to reproduce:1. Download 1080399_repro.zip and open "SampleScene" scene2. Select HarpoonHead model3. Modify assets scale in Im... Read more
A NavMeshObstacle placed at a specific position creates a boundary on an...
Repro steps:1. Open QA attached project "repro_1078553"2. Open the Navigation Window3. Enter Play Mode and observe the Game View Exp... Read more
Mesh Instance Renderer Component is not correctly rendered in the Inspector
To reproduce: 1. Open the attached project (ECS_2.zip)2. Open the Sample Scene and select the "GameObject" object in the Hierarchy3.... Read more
Fallback references to other fonts are not set correctly
To reproduce:1. Open the user's attached project2. Open the "SampleScene"3. Observe the fonts Expected result: A reference font is u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working