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Wrong bundle identifier when building for Lumin through editor scripts
Steps to reproduce: 1. Download and open the latest attached project(1118334-luminidbug.zip) 2. Set bundle identifier to something d... Read more
[iOS] MissingMethodException is thrown when trying to use Unity Ads
To reproduce: 1. Download attached project "20190116.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. Deploy ... Read more
Scene rendering flickers when Camera is using an Image Effect with SAMPL...
How to reproduce: 1. Open user attached project "PPS.zip" 2. Move the cursor within the bounds of the Game or Scene View Expected r... Read more
BuildExternalObjectsCache throws NullReferenceException when inspecting ...
How to reproduce: 1. Open the user-provided project 2. In Project window, select "cone_ground_smoke.fbx" asset 3. Holding "Ctrl" key... Read more
Crash at CollectAndProduceGameObjectHierarchy or CollectAndProduceCloned...
To reproduce: 1. Open users attached project "Popular war.zip" 2. Open "Main.unity" scene 3. Enter Play mode 4. Press the Play butto... Read more
Deserialization doesn't work on Unreliable Channels, while a Reliable Ch...
Reproduction steps: 1. Open two instances of "NetworkIssue.zip" project 2. Enter Play mode 3. In one instance press "LAN Host(H)", ... Read more
Configurable Joint Angular Motion options behave as if they are set to F...
How to reproduce: 1. Open attached project "Case_1119471_repro.zip" 2. Open "SampleScene" scene 3. Enter Play mode Expected result:... Read more
[Mac only] Input uv coordinates do not quite match the center of the scr...
How to reproduce: 1. Open the attached project 2. Enter the Play mode 3. Change the Game view size (see the Case608300.gif attached)... Read more
Crash in GenerateParticleGeometry when a Particle System with Sprites Te...
How to reproduce: 1. Create a new Unity project 2. Create a new Particle System 3. Set the 'Start Lifetime' parameter to 'Infinite' ... Read more
MissingReferenceException and broken GUI after enter/exit Play mode with...
How to reproduce: 1. Open the attached "Test.zip" project or create a new one 2. In the Menu bar, select "Edit/ Project Settings..."... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API