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IMGUI not shown in build - not stripping enables it
-e: see title, works well in editor -repro:--open attached project--play test scene--notice IMGUI button--build and run for WebGL--N... Read more
Editor log is missing detailed information about % break down for each a...
Reproduction steps:1. Open the attached project.2. Select Assets > Build Asset Bundles > iOS in the menu bar.3. Wait until bun... Read more
Reverting a value to prefab doesn't reset the prefab override flag on th...
Reproduction Steps:1. Import attached project.2. Drag "Cube" prefab into the Hierarchy.3. Change a value of the child object in Tran... Read more
[PVR] OpenRL error Too many output rays emitted can still happen in rare...
OpenRL error Too many rays emitted is still displayed in some rare instances when settings are changed during a bake, such as switch... Read more
[WebGL] [Edge] Cubemap Reflections blurry in Microsoft Edge
To reproduce:1) Open attached project2) Build it for WebGL3) Run it on Edge Reproduced in 5.5.0f3, 5.5.2p3, 5.6.0f1, 2017.1.0a3 Repr... Read more
MPB assignment of the stencil Reference Value does not over-ride the ori...
To reproduce:1. Open attached StencilBugs (u5.2.2f1) or StencilBugs (u5.6.0b10) project10. Load the scene 'Stencil_MPB_Bug'11. Notic... Read more
[OSX] Input.GetAxis(Mouse) first given value is wrong after Cursor.lockS...
How to reproduce:1. Open the attached "New Unity Project 4" project and open "Main" scene2. Enter playmode3. Move the mouse to the c... Read more
[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...
Steps to reproduce:1. Open new project2. Make sure that these settings are set in player settings:- Graphics APIs for windows : Open... Read more
Lighting baking progress bar gets stuck after canceling baking
Steps to reproduce:1. Open attached project "888429.zip"2. Open "MainScene" scene3. Open Lighting window -> Global maps4. Press "... Read more
[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...
Reproduction steps:1. Open the attached "Archive" project.2. Open the "Ü" scene.3. Go to Window > Lighting > Settings.4. Click... Read more
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