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[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more
Presets with the same name appear only once in the PresetManager drop do...
Presets with the same name appear only once in the PresetManager drop down menu 1. Open the attached project or start fresh by creat... Read more
Presets slector doesn't show relative path to where they are saved in th...
Presets selector doesn't show relative path to where they are saved in the project 1. Open the attached project or created two prese... Read more
[IL2CPP] Host creation call fails with ENetException when Starting Serve...
How to reproduce:1. Open the attached project2. Make sure that the Scripting Backend is set to IL2CPP and the Architecture is x86_64... Read more
Scrolling on Y axis is reversed in Linux player
To reproduce:1) Open attached project and scene2) Play it Expected: Having the mouse in one of the fields and using scroll wheel scr... Read more
Public array changes from NULL to empty when a value from the same scrip...
To reproduce:1. Open the user's attached project2. Open and play the scene "main2"3. Select Main Camera and toggle the "Dummy Value"... Read more
Editor crashes in GUIStyle::GUIStyle when passing null into a new GUIStyle
To reproduce: 1. Open the attached project (GUIStyle Crash.zip)2. Open the Sample Scene3. Enter Play mode Expected: the Editor doesn... Read more
Particle System's Renderer complains about Vertex Streams not matching w...
How to reproduce:1. Open a new Unity project2. Import user's "Bug_report_Particles.unitypackage"3. Find "EstelaDesierto_Real_MBT_GPU... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view2. Click on the “Display 1” drop-down.3. Once to open it4. once to close it (or clo... Read more
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project2. Run scene SpheresTest3. Wait for 4th collision against left wall4. Notice that instea... Read more
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