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[Regression] Texture Preview looks brighter in Linear color space
Steps:1. Open attached project (20210909_tes.zip)2. Open _Texture_PreviewThumbnail scene3. Hit play4. Observe GameView Expected: All... Read more
Compiler error CS0433 in Console when compiling using types from the Sys...
How to reproduce:1. Open the user's attached "Study.zip" project2. Observe the output in the Console Expected result: No compilation... Read more
Crash on Demo.unity.meta file when opening project
How to reproduce:1. Open the attached user project "-RPG-.zip"2. Observe crash Reproducible with: 2019.4.30f1, 2020.3.18f1, 2021.1.1... Read more
Texture in the Shader Graph did not get updated when the Texture file is...
Reproduction steps:1. Open the attached project "ShaderGraphTextureUpdate.zip"2. Open the "New Shader Graph" Shader Graph3. Right-cl... Read more
Nav Mesh Agent teleports when colliding with Nav Mesh Obstacle
Reproduction steps:1. Open Scene "SampleScene" in project "1363687.zip"2. Enter Play Mode3. Observe the Game view Expected result: A... Read more
GUIClip errors are shown after deleting all objects from multiple loaded...
Reproduction steps:1. Open the attached "HierarchySceneDelete.zip" project2. Open the "Scenes/SampleScene" scene3. Right-click the t... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more
FBX Exporter package does not export remaining bones of the model when t...
How to reproduce:1. Open the attached project "fbxexportexample.zip"2. Enter Play Mode Expected results: "FBXExportExampleAfterExpor... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps:1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"2. Enter the Play mode3. Observe the Game View E... Read more
[Profiler][Android] GPU Usage is not being reported on Android
Reproduction steps:1. Open the attached user's project " OculusQuest_2021.1.7f1_Builtin.zip"2. Enable Development Build and Autoconn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene