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Culling performance regression when spawning a large amount of primitive...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more
csc.rsp references do not work when used with custom assemblies
Steps to reproduce:1. Open and run User-supplied project Expected: no errors are thrownActual: errors are thrown Reproduced in: 2018... Read more
[InputSystem] Input in playmode breaks when starting Unity Recorder
-e: when using the Unity Recorder to create clips from editor playmode the input breaks for the Game View--works in preview3, breaks... Read more
[IMGUI] Burger button gets misaligned to the left on maximizing any dock...
On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left.Refer... Read more
Hidden Animator Layers/Parameter view opens back again after entering Pl...
Reproduction steps:1. Open attached project "Animator_Parameters"2. Go to Window > Animation > Animator3. In the top of the wi... Read more
[HDRP] Screen space reflection override does not have a parameter to ena...
As discussed in slack, we need to have an Enable checkbox on SSR just like we have in the Fog override Read more
BoxCollider2D with an EdgeRadius > 0 results in "Physics2D.queriesStart...
Reproduction steps:1. Open user's attached project "2d" and scene "SampleScene"2. Enter Play Mode Expected result: Raycast from both... Read more
Editor crashes when using Radeon Pro Denoiser if the editor path has spaces
Steps to reproduce: 1. Open CornellBox project2. Navigate to Lighting Settings and make sure that Radeon Pro denoiser is enabled in ... Read more
[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...
How to reproduce:1. Build the attached project for iOS2. Build & Run the Xcode project to iPad device3. Press "Show Keyboard"4. ... Read more
[ECS] Shaders are included for each asset bundle when bundles contain Su...
How to reproduce:1. Open the user's attached project ("ECSBugReport.zip")2. Build the project using "Assets/ECSBugReport/BuildSettin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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