Search Issue Tracker
Editor crashes in GUIStyle::GUIStyle when passing null into a new GUIStyle
To reproduce: 1. Open the attached project (GUIStyle Crash.zip)2. Open the Sample Scene3. Enter Play mode Expected: the Editor doesn... Read more
Particle System's Renderer complains about Vertex Streams not matching w...
How to reproduce:1. Open a new Unity project2. Import user's "Bug_report_Particles.unitypackage"3. Find "EstelaDesierto_Real_MBT_GPU... Read more
Focus on toolbar drop-down buttons is weird
To reproduce: 1. In a new project, open game view2. Click on the “Display 1” drop-down.3. Once to open it4. once to close it (or clo... Read more
[Continous] Sometimes relativeVelocity returned in OnCollisionEnter2D is...
Steps to reproduce: 1. Open attached project2. Run scene SpheresTest3. Wait for 4th collision against left wall4. Notice that instea... Read more
[Linux] UGUI InputField can't key Chinese
To reproduce:1) Have a Pinyin-based IME (I myself used 'apt' to install 'ibus-pinyin' and 'ibus-sunpinyin' packages)2) Open attached... Read more
[XR][UWP] XAML type Unity App restarts after closing TouchScreenKeyboard...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build "SampleScene" with XR enabled and app type set to X... Read more
[MacOS] Certain non-44100 Hz sampling Audio Clips produce audio pops at ...
How to reproduce:1. Open user-submitted project (44100RateAudioBug), SampleScene2. Select the '48000' audio clip and play it in the ... Read more
A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...
Repro steps:1. Open QA attached project "repro_1078153"2. Open scene "0"3. Enter Play Mode Expected: Cylinder moves over the inner N... Read more
Incremental Compiler always allows unsafe code
How to reproduce:1. Open the user-submitted Project2. Open "UnsafeText" script and see that there is an unsafe function3. Go to "Fil... Read more
[Post Processing] ArgumentNullException error spams console when the pac...
ArgumentNullException error spams console when the package is removed and installed again, while "Post Process Layer" component was ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used