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0
votes
Fixed

[NavMesh] NavMesh fails to create all portals connecting two tiles when ...

AI Navigation

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.20f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip", scene City2. Observe the area between two Nav Mesh Obst... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...

Vulkan

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Dec 21, 2021

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Version/s: 2022.2.0a1

Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more

0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

0
votes
Fixed

Cookie looks corrupt in editor when Android is current target platform

Lighting

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.1f1

Steps to reproduce: 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the SampleScene Actua... Read more

0
votes
By Design

Lights on Renderer Features break when rendering at lower resolution wit...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-98447.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer.asset” from the Pr... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce:1. Open "SampleScene" from the attached project2. Open Game View and Frame Debugger windows3. In Hierarchy select "... Read more

0
votes
Won't Fix

[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...

Scene Hierarchy

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May 31, 2022

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Version/s: 2022.2.0a3

Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more

0
votes
Fixed

[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...

Package: PolySpatial

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Mar 22, 2024

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Version/s: 1.1.6

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Si... Read more

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