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Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce:1. Open users attached project "InfiniteLoop.zip"2. Select "libbass_fx.a" file and right-click on it3. Select "Select D... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS or an Android device with il2cpp.3.1. If asked to sele... Read more
[SpriteAtlas] Some Sprite Atlas textures to render are not used from it
To reproduce:1. Open project2. Build and run development build with Autoconnect Profiler and Script Debugging enabled3. Take Detaile... Read more
Crash on AudioSource::Stop when exiting Play mode
How to reproduce:1. Open the "audiocrash.zip" project2. Open the "testEffect.unity" scene3. Enter Play mode4. Exit Play mode5. If Un... Read more
Unstable rendering on Android using Multithreaded Rendering on Snapdrago...
When using multithreaded rendering on Android devices most run fine and show a clear improvement in stability and performance, but s... Read more
Console throws "Failed to destroy views: #1 Hostview" error when changin...
How to reproduce:1. Download and open attached "NavMesh_Bug4" project2. Switch Layout to "Nice"3. Switch Layout to Default Expected ... Read more
Build succeeds even with "BuildFailedException" errors
Reproduction steps: 1. Open "testing-demo.zip" project2. Build project3. See Console output ("BuildFailedException: One or more of t... Read more
PackedMemorySnapshot is missing information when .NET 4.x Scripting Runt...
How to reproduce:1. Open user-submitted project (BugReport_PackedMemorySnapshot_NET4_Scripting_Runtime.zip)2. Click "Mainmenu > E... Read more
Unable to enter Play Mode and Console is constantly throwing NullReferen...
How to reproduce:1. Download and open attached "NavMesh_Bug2" project2. Change Layout of Editor3. Observe Console and enter Play Mod... Read more
Clicking "See all in project" button and then trying to click back to th...
Steps to reproduce:- Create a new project- Open the collab dropdown and press "Start Now"- Open the collab dropdown again and press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU