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[Mac][Window Management] Windows of other Unity instances pop up while o...
While working on two instances of Unity of 2020.1.0a24 version, undocked windows of Unity instance running in the background pops up... Read more
Bug reporter on MacOS isn't readable in dark mode
The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more
[ShaderGraph][Mac] shader with keywords causes shader compiler errors
How to reproduce:1. Open the attached project2. Re-import "KeywordTest" shader3. Check the console Reproducible with: 2019.3.2f1 (7.... Read more
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce:1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip'2. Observe the console Expected result... Read more
Crash on block_remove when initiating a drag and closing the window from...
Steps to reproduce:1. Open the attached project ("1221016.zip")2. Use Shift + O to open the Window in the Scene View3. Click on the ... Read more
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce:1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project2. Switch to WebGL platform and enable Development mo... Read more
Skybox in the Reflection Probe gets culled when using a Renderer Feature...
How to reproduce:1. Open user-submitted project (renderBug.zip)2. Open the SampleScene3. Make sure that Assets/Settings/ForwardRende... Read more
[Shadergraph] Putting quotes in the name of a property causes nodes and ...
Repros on every version from 4.10.0 to master (f1685926ca) Repro steps:1. Create a new shadergraph or subgraph2. Add a vector1 prope... Read more
Inconsistent / incorrect Camera frustum Far Plane Distance and Far Plane...
How to reproduce:1. Open attached project "ECS_Camera_REPRO.zip" and scene "Main" (update Entities, Hybrid Renderer if errors in con... Read more
[Shadergraph] Derivative functions (DDX/DDY/DDXY) can be plugged into ve...
Versions checked: 4.10.0, 7.2.1, Master (f1685926ca) (reproduces on all) Repro steps (HDRP or Universal):1. Create a PBR graph2. Cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes