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All ProBuilder Edit modes become disabled after opening the Polybrush wi...
How to reproduce:1. Create a new Project2. Import ProBuilder and PolyBrush packages3. In the Top-Menu click Tools -> ProBuilder -... Read more
Huge performance spike when switching Camera from Physical Sky to HDRI S...
How to reproduce:1. Open the user's "TerrainBeach" project2. Select "File -> Build and Run"3. Observe the performance graph on th... Read more
Unity Crashes when calling 'isValid', 'isOverridable', or 'type' on an u...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene"3. Enter Play Mode Expected result: Unity enters Play... Read more
Zooming in/out syncs across several SceneView Tabs
Reproduction steps:1. Create a new project2. Add new SceneView Tab (RightClick on any other tab (except SceneView) -> Add Tab -&g... Read more
GameObject Icon Gizmos are only shown on GameObjects with certain Compon...
Reproduction steps:1. Open User-submitted project2. Add a Cube GameObject to Scene3. Select Cube GameObject in the Hierarchy4. Assig... Read more
PhysicsShapeGroup2D String.Format GC allocation
How to reproduce:1. Open the attached project ("case_1377116.zip")2. Load the "SampleScene" an ensure the Profiler is open. Hit Play... Read more
Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe groupDuplicate Light Probe GroupMove the ... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
Searching with [wantmoreresult] and [show package results] doesn't actua...
1- Open search window2- Using the Kebab menu, ensure Show more results and Show package results are checked3- Type a query that shou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture