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0
votes
Fixed

Addressables Event Viewer graphs stay visible when scrolling out of sight

Package: Build Pipeline - Addressables

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Aug 05, 2021

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Version/s: 1.18.15

How to reproduce:1. Open the attached project (Addressables.zip)2. Press the Play button3. Go to Window -> Asset Management ->... Read more

1
votes
By Design

[Visual Scripting] Adding UnitDescriptor makes custom unit not appear in...

Package: Visual Scripting

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Aug 05, 2021

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Version/s: 1.7.3

Reproduction steps:1. Open project the attached user's project "CustomUnitTest-2021.1.zip"2. Run Edit > Project Settings > Vis... Read more

0
votes
Fixed

Skeleton Animation with IKs applied does not return to its original stat...

Package: 2D Animation

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Jul 30, 2021

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Version/s: 7.0.0-pre.2

Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more

0
votes
Fixed

Linux Editor ignores mouse scroll wheel input when the cursor is locked ...

Linux

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Jul 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (1354498.zip) and make sure the SampleScene is open2. Enter Playmode3. Press on the Ga... Read more

0
votes
Fixed

Compiler error CS0433 in Console when compiling using types from the Sys...

Mono

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Aug 04, 2021

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Version/s: 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the attached Unity project ("case_1355608_2022.1.0a5.zip")2. Observe the output in the Console Expected res... Read more

0
votes
Won't Fix

PlanesFromMeshes: NeededOnHL/iPad: meshes need to auto-convert to planes

Package: XR - MARS

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Jun 11, 2020

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Version/s: 1.0.0, 1.4.0

https://github.com/UnityLabs/mars-project/issues/743 **Setup**- mars 1.0 on HoloLens/iPad-lidar- Unity version 2019.3.0f3- Mac OS 10... Read more

0
votes
Fixed

GetScriptingDefineSymbolsForGroup always returns an array with one empty...

Scripting

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Jul 14, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce it:1. Open the attached project "ScriptingDefineSymbolsTest.zip"2. In the Menu bar click on Print Custom Defines &g... Read more

0
votes
Fixed

Crash on LoadShaders when opening up this project

Shader System

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Jul 21, 2021

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Version/s: 2021.2, 2021.2.0b4, 2022.1

How to reproduce:1. Open the attached project from "Project link:"2. Observe the crash Reproducible with: 2021.2.0b7, 2022.1.0a5Coul... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep() const when selecting GameObject aft...

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Jul 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open Window -> Sequencing -> Timeline3. Select Assets/GameObject.pref... Read more

0
votes
Fixed

NullReferenceException is thrown when deleting a GameObject from a LODGroup

Camera

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Jul 30, 2021

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Version/s: 2019.4, 2019.4.28f1

How to reproduce:1. Open the "case_1354369" project2. Open the "HOUSE" prefab3. Delete any "HOUSE" GameObject's child GameObject4. S... Read more

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