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Editor crashes when selecting/clicking on 'Pack Preview' in a Sprite Atl...
How to reproduce:1. Open the attached 'UnityBug_SvgAtlasCrash.zip' project2. In the Project window select 'MySpriteAtlas' asset3. In... Read more
[Android] ConcurrentDictionary crashes on IL2CPP
Steps to reproduce:1. Open user's attached project "Minimal.zip"2. Build it to Android3. Run the app with the Logcat Expected result... Read more
[HDRP] Switching from HDRP to URP causes all lights to have their intens...
Reproduces in SRP 7.1.8 and 4.10.0. Could not test master as it has compile errors. Repro steps:1. use a project with both HDRP and ... Read more
[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...
When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more
[Shadergraph] View Direction node does not output normalized vector in U...
Repro steps: 1. Create a PBR Shadergraph in Universal RP2. Create a "View Direction" node, plug it into albedo3. Save the graph and ... Read more
[HDRP] [XR] Single-pass does not work with XR Management Package when XR...
How to reproduce:1. Open the attached (stereo-singlepass-test.zip) project2. Enter the PlayMode Expected result: Single Pass works w... Read more
Crash on GfxFramebufferGLES::GrabIntoRenderTexture with GrabPass when in...
How to reproduce:1. Open the attached GrabPass.zip2. Open the Scenes/SampleScene3. Enter the Play mode===Crash occusrs=== Reproducib... Read more
[Physics2D] Unable to delete Polygon Collider 2D shapes when there are m...
Reproduction steps:1. Create a new Project2. Import "Walls.png" and select Texture Type Sprite (2D and UI) in import settings3. Drag... Read more
Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce:- Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & ND... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps:1. Open attached project2. If building to an android device remove the Oculus XR Plugin package3. Build and Run on Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code