Search Issue Tracker
GraphicBuffer results cannot be used as inputs for exposed ShaderGraph p...
Repro steps:1. Import the attached package in an HDRP-enabled project (or, if in a URP one, add to the shadergraph a URP target)2. O... Read more
[VR] OpenXR graphics thread crash bug
Steps to reproduce:- On appropriate AMD hardware- Set up WMR OpenXR- Open user attached project in 2020.3.15f1- Enter playmode, see ... Read more
Changing the attributes of a contentContainer of a Panel missplaces the ...
Reproduction steps:1. Open the user's attached project2. Open the "scene" Scene3. Enter the Play Mode4. Click the left-most dropdown... Read more
Particle system does not Emit until a Fixed Timestep has passed
Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more
[Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtl...
How to reproduce:1. Open the attached project2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are pack... Read more
"UnityException: Unable to package apk Unity library missing for the sel...
Steps to reproduce:1. Open attached "testproj.zip" Unity project2. Switch to Android build target in Build Settings3. Switch Scripti... Read more
Can't create Node with mouse click in Shader Graph when dragging from No...
How to reproduce:1. Open the attached project "Graph.zip"2. Open Assets/Graph.shadergraph3. Click and drag from RGBA(4) of Sample Te... Read more
[Linux] DisplayInfo.WorkArea excludes the Top Bar area for Secondary screen
How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more
[ProBuilder] StackOverflowException is thrown sometimes and crashes Edit...
How to reproduce:1. Open the attached project's "case_1350635-Project.zip" Scene labeled "SampleScene"2. Go to Preferences -> Pro... Read more
[IL2CPP] Garbage Collector corrupts against generic types in the IL2CPP ...
How to reproduce:1. Open the user's attached "TestGCAssert" project2. Open the Scene "SampleScene"3. Open the Build Settings (File-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc