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[LightProbes] Tetrahedralization causes artifacts on dynamic gameobjects
Steps to repro: 1) Download the project: https://drive.google.com/open?id=1wfj91rektdYfsxKWJ13h6lHmC0vxjc5h2) Load 'messedUpProbes' ... Read more
Exception in UnitySetUp doesn't cause tests to fail
Steps to reproduce: 1. Open attached project2. Open test runner and run tests3. Notice that test passes even though exception got ra... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce:1. Open the user's project.2. Enter Play Mode.3. Press "Space" Expected results: The circle falls smoothlyActual re... Read more
[Android][VideoPlayer] Video not rendered correctly if the app is built ...
A video played with Unity's VideoPlayer class renders incorrectly (black with artifacts) if the .apk is built using "-executeMethod ... Read more
Editor crashes with SpriteShapeUtility::SpriteShapeUtils_SpriteShapeFill...
How to reproduce:1. Open attached "MMORPG - Gaya" project2. Observe the crash Reproduced with: 2018.2.3f1, 2018.2.10f1, 2018.3.0b4, ... Read more
[Android][iOS] Resolving MSAA Depth RT with custom blit shader results i...
To reproduce:1. Open attached project "MSAADepthBug.zip"2. Open "MSAADepthBugDemo.unity" scene3. Build for iOS device4. Deploy the X... Read more
Unable to maximize editor if it was minimized while an extra window with...
Steps to reproduce:1. Create a new project2. Open Help/About3. Minimze unity through the Windows taskbar4. Attempt to maximize edito... Read more
[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles3 and Color space(Android ... Read more
Shadows are not rendered when Mesh Renderer Cast Shadows parameter is se...
How to reproduce:1. Open the attached project2. Go to the Inspector window -> Mesh Renderer -> Cast Shadows3. Set Cast Shadows... Read more
typeof(System.Action).BaseType.GetMethod ("Invoke") crashes the Editor i...
To reproduce: 1. Open the attached project (reflectionCrash.zip)2. Enter Play mode Expected: the Editor doesn't crash Reproduced in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow