Search Issue Tracker
Fixed in 2018.2.6f1
Fixed in 2018.2.X
Votes
0
Found in
2018.2.2f1
Issue ID
1067552
Regression
Yes
[Regression] Symbol definition fails on .NET 4.X scripting runtime
How to reproduce:
1. Open the user-submitted project
2. Uncomment the "#define USE_SAME_NAMED_NAMESPACE" line in the "test" script
3. Observe the compilation error message on the "Test" Game Object
Expected result: no errors are thrown
Actual result: "test" script throws errors on .NET 4.X only
Reproduced in: 2018.3.0a8, 2018.2.2f1
Not Reproducible in: 2018.2.1f1, 2018.1.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment