Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0a8
Issue ID
1067908
Regression
No
[ReflectionProbes] Reflection probe's intensity is lower than the scene's intensity after baking lighting
Steps to repro:
1. Open attached project and 'SimpleReflectionprobeTest1' scene;
2. In the Lighting window click 'Generate Lighting' button;
3. Observe the intensity of the baked reflection.
Expected result:
The reflection's intensity is the same as the scene's light intensity.
Actual result:
The reflection's intensity is lower than the actual scene's intensity. See attached video.
Regression introduced in 2018.1.0.
4. Select 'Reflection Probe' gameobject in the Hierarchy;
5. In the Inspector click Bake button;
6. Observe that the reflection intensity is the same as the scene's one. See attached video.
Notes:
- Reproducible in 2018.3.0a8, 2018.2.2f1, 2018.1.9f1, 2017.4.9f1;
- Reproducible on Windows and OSX;
- After baking probes from the Probe's Inspector or from the Bake Reflection Probes option in the Lighting window for the second time, the lighting in the reflection is consistent with the scene's light intensity.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (2018.3.X):
This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.