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Camera framing using the F key considers deactivated children of the sel...
Repro:1) Create 3 empty gameobjects: A, B and C2) Parent B and C under A3) Place B far away from both A and C4) Place C far away fro... Read more
Wrong result of GetHoles method when holes data is empty.
If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more
[ProBuilder] Picking distance is too high making it difficult to select ...
Picking distance is too high making it difficult to select a different object closed to the one that is currently being edited. 1. C... Read more
Android App Build is 0 for Crash Reports
1) What Happened?When receiving a crash report from an Android device, app_build metadata is missing. 2) Steps to Repro1. Create a U... Read more
SceneView: Move tool axis move does not follow the mouse position
How to reproduce:1. Open the attached '1217150.zip' project2. Open 'SampleScene'3. In the Hierarchy select 'Cube'4. Focus the Cube b... Read more
Perforce Plugin causes ArgumentOutOfRangeException in batchmode
How to reproduce:1. Open the attached project and make sure Perforce is selected as the Version Control2. Close the Editor3. Run bui... Read more
[Vulkan] VFX with 2 GPU events throws 'more UAVs than supported' error o...
Repro steps:1. Import the attached vfx into a HDRP Visual Effect enabled project.2. Compile the effect and place it in the scene.3. ... Read more
[Windows] When Editor is minimized, undocked windows with title bar are ...
To reproduce:1. Create a new project2. Open build settings window3. Minimize Editor using the taskbar icon Expected: Editor minimize... Read more
[TestRunner] Unable to delete NewAssembly from Assembly Definition Refer...
Unable to delete NewAssembly from Assembly Definition References list in Test Import Setting. User can't select None option also Ste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime