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PerceptionRemotingPlugin.dll fails to load on Editor launch
Steps to reproduce:1. Create a new project2. Ensure target platform is not Universal Windows Platform and that Windows Mixed Reality... Read more
[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...
How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more
[Regression] FOV value cannot be changed below 1
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene and enter Play mode3. Type in 0.5 into the input field a... Read more
[iOS] Occluded object becomes transparent when Ambient Occlusion and MSA...
Reproduction steps:1. Open the attached project "msaa ao.zip";2. Make an iOS build;3. Launch the built project on any iOS device;4. ... Read more
404 page loads up when opening the ProBuilder documentation
To reproduce: 1. Download attached project "ProBuilderTest.zip" and open in Unity2. Open Package Manager3. Install Probuilder4. Pres... Read more
[Build Pipeline] When building for the first time m_GameId does not chan...
To reproduce:1. Open attached project2. Enable Services > AdsIf getting: Assets/UnityAdsExample.cs(15,31): error CS0246: The type... Read more
The lifetime of the particles do not follow the lifetime of the parent p...
How to reproduce:1. Open the attached project2. Enter a Game mode3. Inspect the Scene view Expected: The lifetime of the particles d... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
DivideByZeroException: Division by zero error when changing the Constraint Count for a grid layout Steps to Reproduce:1. Create a ne... Read more
Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip)2. Put a breakpoint on the line 13 in the Test.cs script3. Atta... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce:1. Open any project2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for Li... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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