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[iOS] Canvas loads after the scene is loaded
Scene loads before the canvas, which results in seeing what in the scene before the canvas appears. To reproduce:1. Open users attac... Read more
ADB prevents Editor logs from being deleted/renamed on windows
Steps to reproduce:1. Open the editor, select the Android platform2. Wait for the devices to be fetched (that starts up ADB)3. Close... Read more
ProBuilder - Warning when opening Preferences or Settings - PreferenceIt...
If you have ProBuilder installed and open the editor Preferences or Settings windows, the following warning will be displayed in the... Read more
[Android] The Java.exe process that executed Gradle is not Terminated wh...
To reproduce: 1. Download attached project "AndroidTest.zip"2. Open Command Prompt3. Write this line "\path\to\Unity.exe" -batchMode... Read more
SceneManager.LoadScene Unable to unload scene.
I have a Canvas button that triggers the SceneManager.LoadScene(). The issue is that it calls the OnBecameInvisible() method. This w... Read more
Timeline animated object jumps around while animating its Position or Ro...
Steps to reproduce:1. Open SampleScene in the attached project2. Select Plane and in Timeline window add Animation Track with Plane'... Read more
[Android] [Windows] When selecting incompatable JDK, pop up appears with...
How to reproduce:1. Create a new project2. Switch platform to Android3. Go to Preferences -> External Tools and disable 'Use embe... Read more
Object is getting offset while recording Timeline animation when scale a...
Steps to reproduce:1. Open attached project2. Select "Plane" object from the Hierarchy3. In Timeline window add Animation Track and ... Read more
[Mac] Mouse icon gets stuck when changing Track box size in Timeline window
Steps to reproduce:1. Create Timeline2. Add any track3. Click on the border between track box and Timeline, slowly move to the right... Read more
"manifest.GetAllDependencies" outputs unnecessary AssetBundle dependancies
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play Mode3. See Console output ("b,c,b,b")4. Move "MatWithTexture" fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used