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Texture2D reference to .tif format file is lost when upgrading project u...
Reproduction steps:1. Open the attached project ("Case_1350456_Repro.zip") with Unity 2022.1.0a2 or above2. Observe the "Test" prefa... Read more
Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce:1. Open attached Unity project2. Play 04_Gameplay scene3. Adjust computer sound4. Try to play game5. Repeat 3-4 ste... Read more
[deprecated] BuildOptions.EnableHeadlessMode needs clearer warning for i...
How to reproduce:1. Open attached project "ServerBuildHeadless.zip" and scene "SampleScene"2. In Editor Menu, click Bug -> Repro3... Read more
[Linux][Mac] Executing Build And Run with Dedicated Server platform does...
How to reproduce:1. Open new Unity project2. In Build Settings window, switch to Dedicated Server platform3. Build and Run4. Observe... Read more
[STRETCH] [FBX Exporter] Game Object visibility is not respected when Ga...
How to reproduce:1. Open the user's attached project ("FBXExporter.zip") using the EnvIronman VM (more information in Edit).2. Open ... Read more
[FBX exporter] [STRETCH] Skinned Mesh is mangled when it was exported as...
How to reproduce:1. Download and import the attached unity package file named "UnityPackage_1268250"2. Add the "Hair1" prefab into t... Read more
Asset gets exported in ASCII when exporting via Script and the Export Fo...
How to reproduce:1. Open the attached '1338169.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Sphere' GameObject... Read more
Linux Editor throws a "DllNotFoundException: UnityFbxSdkNative" when exp...
How to reproduce:1. Create a new project2. In the Package Manager install the "FBX Exporter" package3. Create a "Cube" GameObject4. ... Read more
[Mobile] [Audio] AudioSource.GetSpectrumData returns incorrect data
Reproduction steps:1. Open the project in "AudioTest.zip"2. Open Audio Scene and enter Play Mode3. Inspect the visual audio represen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12