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[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...
The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more
[UI Toolkit][Slider] Slider Input Field doesn't show values and there's ...
How to reproduce:1. Open the attached project2. Open UI Document located in Assets -> UI Toolkit -> "interface"3. Take a look ... Read more
[UI Toolkit] The input element jumps into second line after changing the...
How to reproduce:1. Open the attached project2. Open UI Document located in Assets -> UI Toolkit -> "interface"3. Select Input... Read more
[Android][Shuriken] Application crash when Loop Until Replaced is select...
Reproduction steps:1. Open the attached Unity project "ParticlesCrash.zip"2. Build and install the application on a device3. In the ... Read more
Allocations under EditorOnly ProfilerMarkers are not properly hidden whe...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> General -> Test Runner4... Read more
Application.logMessageReceived callbacks are cleared when exiting Play mode
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Enter Play mode4. Exit Play mode5. Enter Play... Read more
Unable to open/upgrade any existing project to 2022.1.0a14 due to licens...
How to reproduce:1. Create new project2. Close the project3. In Hub try to open an existing project again Expected result: Project o... Read more
Validation error is usually thrown when Simple Noise Node is both in a S...
How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more
Shortcut Conflict popup window is blank when pressing a hotkey that's as...
How to reproduce:1. Open the attached project "Input_Bug_Repro.zip"2. Press shift + command + G (shift + control + G on Windows)3. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask