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0
votes
Fixed

[ECS] GameObjectConversionMappingSystem.DeclareReferencedPrefab does not...

Package: Entity Component System (ECS)

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Dec 18, 2019

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Version/s: 0.4.0, 0.5.1

How to reproduce:1. Open 'SampleScene' from "NonPrefabWarning.zip"2. In Hierarchy select 'PrefabConstructor'3. Drag 'Sphere' or any ... Read more

0
votes
Fixed
0
votes
Fixed

Cloth does not correctly bend and fall when in contact with a Collider

Cloth

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Feb 12, 2020

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Version/s: 2019.2.0a7, 2019.3.0f6

To reproduce:1. Open attached project ("case_1219030.zip")2. Open Assets > Scenes > "SampleScene" scene3. Press Play and obser... Read more

0
votes
Fixed

[DX12] 8 Multi-RenderTarget gives Assert error d3d12: querying for an ou...

Windows

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Feb 13, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

Steps:1. Open attached project2. Make sure you are using DX12 (PlayerSettings>Graphics API>Move DX12 to top of API list)3. Ope... Read more

1
votes
Won't Fix

Canvas "Additional Shader Channels" option is reset when reopening the S...

uGUI

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Feb 13, 2020

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Version/s: 2018.4, 2018.4.16f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Canvas GameObject in the Hierarchy3. In Can... Read more

0
votes
Fixed

GameObject selection remains active in the Hierarchy window when Inspect...

Themes

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Feb 12, 2020

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Version/s: 2019.1.0a1, 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Create a new project2. Select either "Directional Light" or "Main Camera" GameObject3. In the Inspector window... Read more

0
votes
Fixed

[Graphics API] [Windows] Can't remove Graphics API from the list

Deployment Management

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Feb 13, 2020

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Version/s: 2020.1.0a24

Steps to reproduce:1) Open Unity Hub and create a new project2) Open Player Settings >> Other Settings and disable Auto Graphi... Read more

9
votes
Fixed
0
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Sep 23, 2019

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Version/s: 2018.4, 2019.3, 2020.1

How to reproduce:1. Open the attached project (1186265test.zip)2. Build and run the project (make sure Development Build is enabled)... Read more

0
votes
Fixed

Cut action is canceled after switching between scene and prefab modes

Scene Hierarchy

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Feb 13, 2020

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Version/s: 2020.1.0a19

Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce:- Create a new Project- Open sample s... Read more

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