Search Issue Tracker
Editor crash after setting max distance to cloth constraints and playing...
To reproduce:1. Create a cloth2. Select all Cloth Constraints3. Click the Max distance checkbox4. Pressed play5. Editor will crash Read more
GameObjects in Unity 5 are no longer selectable by Text Label created th...
To reproduce:1) Create new project2) Add a text label through inspector onto any object (like a one seen in screenshot)3) Try to sel... Read more
When building to WebGL, the helper data gets written to a subdirectory o...
To reproduce this issue: 1. Create a new project2. Build an empty scene on WebGL to a folder outside of the project folder3. Notice ... Read more
Unity crashes when editing one enabled and one disabled 2d collider
When editing two 2d colliders at the same time (and one of the colliders is disabled), exiting the edit mode will cause a crash. To ... Read more
A yield statement inside a lambda expression which is a callback of anot...
To Reproduce: 1. Open the attached project, an 'Internal compiler error' is thrown because of the 'yield break' in line 70. 2. If yo... Read more
Safari does not detect mousewheel
Safari does not detect mouse wheels scrolls in scrollviews. To reproduce:1. Download the attached project from case 6351922. Open th... Read more
No new icon sizes for iPhone 6+
No new icon sizes for iPhone 4.7" and iPhone 5.5"From the Apple developer docs: https://developer.apple.com/library/ios/documentatio... Read more
Caret doesn't move in "Select Object" dialog window
When searching in the "Select Object" dialog window's search bar, you can't move the caret with anything but mouse clicks. Clicking ... Read more
Unity logo and progress bar missing on 1st build
-e: see title -repro:--start new project--save dummy scene--make & run webgl build--NOTICE the Unity logo and the progress bar i... Read more
Materials becomes brighter when shader is set to standard
To reproduce:1. Open attached project2. Select WoodRough0036_3_S_darker material3. Change Shader to Legacy Shaders/Bumped Diffuse4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"