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Installing Androids SDK's when a project is open leads to incorrect path...
To Reproduce:- Open unity with the Android module installed from the hub - "Android Build Support" BUT NOT the "Android SDK & ND... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps:1. Open attached project2. If building to an android device remove the Oculus XR Plugin package3. Build and Run on Andro... Read more
Window names for package properties is not user-friendly when opened fro...
Users can check properties of all the packages in package manager by opening an information window from Assets > Properties. The ... Read more
Multiple instances of property window can be opened from Assets > Proper...
Multiple instances of property window can be opened from Assets > Properties. Refer the attached video Steps to reproduce:1) Crea... Read more
Timeline window starts lagging when dragging elements if the timeline ob...
How to reproduce:1. Create new project2. Import the "Timeline_Package.unitypackage" package3. Open the "ReproScene" (already takes s... Read more
Override Controllers are missing their state-to-clip mapping when import...
How to reproduce:1. Create a new project2. Import attached "walkers02 (1).unitypackage"3. Navigate to "/Assets/Low Poly Animated Peo... Read more
[Visual Studio] SyntaxTree namespace cannot be referenced when using 201...
How to reproduce:1. Open the user's attached project ("SyntaxTree.zip")2. Open the 'Editor\ProjectFileHook.cs' script3. Notice that ... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce:1. Open User-supplied project2. Build on Android/iOS Expected: the build succeedsActual: the build fails due to P... Read more
Unity Hub mistakes similarly named folder for Hub installation folder wh...
Repro steps:1. Make sure that Unity Hub's installation folder is C:\Program Files\Unity Hub2. Create another folder, called "Unity H... Read more
ArgumentException Getting control position on repaint is thrown when the...
How to reproduce:1. Open attached project "Tree View.zip"2. In Editor, open TreeView Examples -> Custom Row Heights3. In Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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