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[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce:1. Create New URP Project2. Create and open a New Scene3. Place 2 Cubes in the scene4. Create 2 Materials5. Assign ... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce:1. Open the attached user's project 'IL2CPP_Error_2020.zip'2. Build And Run on Android3. Observe logs in the Consol... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps:1. Open the user's attached project2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
CanvasRenderer Component isn't created on a Canvas child GameObject when...
How to reproduce:1. Open the attached project "bugRepro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
"<...> had become dangling during an undo operation" warning when undoin...
Reproduction steps:1. Open attached project "DanglingWarning.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" Prefa... Read more
[iOS] [ARKit] Face Mesh displays its Material's Texture incorrectly when...
Reproduction steps:1. Open the attached project "bug-mask.zip"2. Build and Run the Scene "Demo" on an iOS device3. Make sure your fa... Read more
Performance drop in editor when DPI is set to 125%
Repro steps: 1. Right click on the Dekstop > Display Settings > Set Scale and layout to 125%2. In a VFX-enabled project, creat... Read more
[Android][VideoPlayer] Videos are not played from URL on specific devices
How to reproduce:1. Open the attached project2. Build & Run on Android devices3. Navigate to the "URL" scene (scene title is wri... Read more
JNI crash on call GetObjectArrayElement used on AndroidJavaObject.GetRaw...
How to reproduce:1. Open the user's attached project2. Build and run the application on Android Expected result: The application doe... Read more
[Android]"Run In Background" is turned off when selecting the "Android" ...
Reproduction steps:1. Open the user's attached project "NewUnityProject2020.zip"2. Open "Build Settings" and "Project Settings", and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture