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Objects are not cleared from the MotionVectors buffer when they are usin...
How to reproduce:1. Open the attached project named "Case_1213914"2. Open the Sample Scene3. Enter Play mode4. Open Window -> Ren... Read more
Default presets (e.g. transform, camera, light) are not applied when cre...
How to reproduce:1. Open the attached 'project-1213372.zip' project2. In the Hierarchy window select 'Main Camera' and observe the C... Read more
[URP] WebGL build fails when URP is used in project
When attempting to build for WebGL using the URP Template, the build fails. Repro steps:- Download this project or start a new URP t... Read more
[HDRP] NullReferenceException thrown and couldn't add "HDRi Sky" Overrid...
On settings "Scriptable Render Pipeline" Asset to "None" from the Graphics Settings, "HDRi Sky" Override couldn't add for "Volume Pr... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce:1. Open the attached project ("case_1206234-Tiny3.Unity.zip")2. Open the repro scene ("Scenes/Tiny3D")3. Enter Play... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more
[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps:1. Create a new HDRP Template project2. Create an empty Game Object and attach a Decal Projector Component to it3... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
Project window size is getting printed out when accessing Screen Size
Steps to reproduce:1. Open user-attached project2. In the project window, select "Prefab"3. Right-click on it and select 'Screenshot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code