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The Number of Verts Rendered in a Scene changes when changing Editor Ver...
Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more
Opening a project which doesn't target Android stalls for a few seconds ...
Repro steps:1. Create a new project2. Open the project with a Unity version which has the Android module installed Expected: There's... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more
[Hub] Add button does not allow adding projects after downgrading Unity ...
How to reproduce:1. Using Hub 3.0.0-beta.1 Unity Hub switch Channel to Production2. Go to the Projects tab3. In the top right, press... Read more
Assertion failed on expression: 'didInsert' after opening Polybrush tab ...
Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more
[Input System][Controller] Gamepad right stick sensitivity is lower in B...
Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more
[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
[URP] Shadows disappear instantly instead of fading out when using the D...
How to Reproduce:1. Open the user's attached "URP12_Bugs" project2. Open the "Bug" Scene3. In the Game view focus on the Cube and st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically