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0
votes
By Design

The Number of Verts Rendered in a Scene changes when changing Editor Ver...

Graphics - LowLevel

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Jun 05, 2021

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Version/s: 2019.4.19f1, 2020.3, 2020.3.11f1, 2021.1, 2021.2.0a15, 2022.1

Reproduction steps:1. Open user attached Project2. Open Performance scene3. Make sure GameView aspect is set to 1920x10804. Press Pl... Read more

0
votes
Fixed

Opening a project which doesn't target Android stalls for a few seconds ...

Mobile

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Jul 10, 2021

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Version/s: 2021.2.0a13, 2021.2.0b3

Repro steps:1. Create a new project2. Open the project with a Unity version which has the Android module installed Expected: There's... Read more

0
votes
By Design

Assets that are referenced by custom MonoBehaviour are null after reload...

Asset Bundles

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Jul 13, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce:1. Open the user's attached project2. Build and Run Scenes/SampleScene scene3. Observe the logged messages Expected... Read more

3
votes
Fixed

[Hub] Add button does not allow adding projects after downgrading Unity ...

Package: HUBX

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Jul 13, 2021

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Version/s: 2.4.4

How to reproduce:1. Using Hub 3.0.0-beta.1 Unity Hub switch Channel to Production2. Go to the Projects tab3. In the top right, press... Read more

0
votes
Duplicate

Assertion failed on expression: 'didInsert' after opening Polybrush tab ...

IMGUI

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Jul 19, 2021

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Version/s: 2021.1, 2021.2, 2022.1, 2022.1.0a2

Edit (thomas.lopez): Problem appears here in Polybrush but it is coming from IMGUI Gradient in the Editor window and not Polybrush r... Read more

0
votes
By Design

[Input System][Controller] Gamepad right stick sensitivity is lower in B...

Package: Input System

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Apr 14, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the attached user's project "TutorialNewInput.zip"2. In the Project Window under "Assets/Scenes" open "FP... Read more

0
votes
Fixed

[UaaL][Metal] Graphic resources allocated in the scene are not released ...

Metal

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Jul 07, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more

0
votes
Duplicate

[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...

DirectX12

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Jul 17, 2021

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Version/s: 2021.2.0b3

The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more

0
votes
Fixed

[URP] Shadows disappear instantly instead of fading out when using the D...

Package: Scriptable Render Pipeline Universal

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Jul 03, 2021

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Version/s: 12.0.0

How to Reproduce:1. Open the user's attached "URP12_Bugs" project2. Open the "Bug" Scene3. In the Game view focus on the Cube and st... Read more

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