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ArticulationBody.maxLinearVelocity doesn't limit velocity when forces ar...
How to reproduce:1. Open the user's attached project2. Open scene TestScene3. Press the Play button and observe the Console Expected... Read more
Empty folder icon in Project Browser is smaller on a 4k display
The icon for an empty folder is smaller than regular folder icons on a 4k display.Folders that have files inside them do not appear ... Read more
CanvasGroup Interactable state not controlled by Button when built in WebGL
Reproduction steps:1. Open the attached project ("1370655_repro.zip")2. Switch the Platform to WebGL in Build Settings3. Build and R... Read more
[Input System][Mobile] PlayerInput's currentControlScheme is changed whe...
How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more
[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...
Steps to reproduce: 1) Download and open attached project2) Import Master URP packages to your project : com.unity.render-pipelines.... Read more
[Linux] Editor keeps opening online documentation after installing offli...
How to reproduce:1. Download Documentation module2. Create new project3. Go to Help > Unity Manual Expected result: Browser is op... Read more
[Linux] Editor crashes when right clicking in Scene view while using Ubu...
Reproduction steps:1. Open a new or an existing project2. Right click in Scene view Expected result: You are able to navigate the Sc... Read more
ProfilerRecorder does not account the memory usage of textures for Total...
Reproduction steps:1. Open the user's attached "1103085_Profiler_Memory.zip" project2. Build and Run the "DemoWithTexture" Scene wit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off