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[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...
Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more
Mesh created with ProBuilder outputs a "mesh contains non-finite values"...
Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more
[Shaders] compute '#pragma require' flags don't persist after shader cac...
How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps:1. Open the user's attached project "Bug report.zip"2. Open Assets > Scenes > test3. Enter play mode4. Open... Read more
[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...
How to reproduce:1. Open the attached project "repro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hier... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more
Main menu custom menu items gets merged together when project is started...
How to reproduce:1. Open the attached project "ToolsRepros.zip"2. Open custom main menu item called "Tools"3. Notice that there are ... Read more
[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation