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1
votes
Fixed

Render Texture cannot be assigned as a Cookie of lights when assigning t...

Package: Scriptable Render Pipeline Universal

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Aug 04, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project ("1355504_2021.2.0b6.zip")2. Open SampleScene (Scenes -> SampleScene)3. Select Dire... Read more

0
votes
By Design

Pressing Load Profiler data button does not open the project's directory

Linux

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Aug 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.17f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Profiler window by going to the menu bar: Window > Analysis > Profiler3. C... Read more

0
votes
By Design

[UI Toolkit] Visual Element flashes for a single frame when doing USS an...

Package: UI Toolkit

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Jul 15, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more

0
votes
Fixed

[ShaderGraph] "Parse error: syntax error TOK_SHADER expected $end" error...

Package: Shader Graph

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Aug 05, 2021

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Version/s: 8.3.1

How to reproduce:1. Open the user's attached project2. In the Project browser, open the error SubGraph3. In the Blackboard, add new ... Read more

0
votes
Fixed

Building time increases when Optimize Mesh Data is enabled

Shader System

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Jul 09, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2, 2022.1

How to reproduce:1. Open the attached project "1349093-repro.zip" with Windows set as Target Platform2. In File > Build Settings,... Read more

0
votes
Fixed

[Mac] InputSystem InputAction.GetBindingDisplayString does not correctly...

MacOS

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Aug 06, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce:1. Install English and Russian keyboards to macOS2. Open the attached project "InputSystemKeyboards.zip"3. Click Pl... Read more

0
votes
Fixed

Cinemachine Camera cannot be controlled using a controller's right stick

Package: Input System

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Jul 01, 2021

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Version/s: 1.1.0-pre.5

Steps to reproduce:1. Download and open the project "TPF Template.zip"2. Open Assets/Scenes/PlayerMovementTesting.unity3. Enter Play... Read more

0
votes
Fixed

[Terrain Tools] Brush Strengths usable range appears to be set too strong

Package: Terrain Tools

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Aug 07, 2021

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Version/s: 4.0.0-pre.2

Raise or Lower Terrain Brush Strength has a usable range of 0 to 1, the actual real world usage of Terrain sculpting a user would te... Read more

0
votes
Fixed

[VFX Graph][Metal] Vertex attribute is missing from the vertex descripto...

Package: Visual Effect Graph

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Aug 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached package2. Build player on mac3. Open Player.log Actual result: Vertex attribute POSITION0(0) i... Read more

0
votes
Fixed

Unit field is positioned incorrectly when moving the Unit and then delet...

Package: Visual Scripting

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Aug 09, 2021

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Version/s: 1.7.3

Reproduction steps:1. Open the attached "case-1356040" project2. In the Project window, open the "MyScriptGraph" Script Graph Asset3... Read more

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