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0
votes
Fixed

[iOS] Xcode project building doesn't start when using 'Build & Run' in 2...

iOS

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce: 1. Open attached project (or create a new one and switch to iOS/AppleTV)2. 'Build & Run' the project3. Notic... Read more

0
votes
Fixed

Resetting camera component to defaults does not reset the Camera FOV Axi...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more

0
votes
Fixed

Camera FOV tooltip does not reflect information based on what Axis is se...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Create new project2. Check the Camera component FOV axis (should be vertical)3. Hover over Camera FOV and read... Read more

0
votes
Fixed

ProBuilder deletes all but one of the selected Polyshapes when 'Merge Ob...

Package: Probuilder

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Aug 17, 2018

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Version/s: 3.0.9

How to reproduce:1. Open submitted project (ProBuilder_Merge)2. Open the 'SampleScene' scene3. Select the two Polyshapes and use the... Read more

0
votes
Fixed

An error "Invalid AABB" shows up when physics work in model export from ...

Physics

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Aug 19, 2018

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Version/s: 2018.2.2f1

How to reproduce:1. Open User attached project2. Open "Sprint3_parte2" Scene3. Play the scene for a minute Expected result: no error... Read more

0
votes
Won't Fix

Objects far away from the world origin are jittering when Scene view is ...

Scene/Game View

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Aug 14, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1070891.zip" project's SampleScene2. Focus on Sphere GameObject in the Scene view3. Tr... Read more

0
votes
Fixed

No warning is displayed next to Allow HDR flag in the camera component w...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce: 1. Create a new project and open the SampleScene2. Navigate to Graphics Settings and uncheck "Use HDR" flags3. I... Read more

0
votes
Fixed

[HDRP] Material color gets bleached when the material surface is set to ...

Package: Scriptable Render Pipeline HD

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Aug 03, 2018

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Version/s: 3.1.0

How to reproduce:1. Create a new HDRP Project2. In the Project Window, create a new PBR Shader graph3. In the Master Node, change th... Read more

0
votes
Duplicate

Asset Bundled Prefab is not aquiring applied lighting index: renderer.li...

Progressive Lightmapper

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Aug 15, 2018

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Version/s: 2017.4.8f1

Steps to repro: 1. Download attached project - https://oc.unity3d.com/index.php/s/qmGgVmvCEHrZPlY2. Open 'LightMapTest2' scene;3. La... Read more

0
votes
By Design

Shadows are incorrectly computed when Shader modifies vertex positions

Shadows/Lights

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Aug 20, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more

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