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0
votes
Fixed

Components collapse when selecting enum popups with OpenGL as Graphics API

OpenGL

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Aug 16, 2018

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Version/s: 2018.1.0a6, 2018.2.3f1

How to reproduce:1. Open the attached project named "enum_popup_repro" or create a new one2. In player settings -> other settings... Read more

0
votes
Fixed

[Improved Prefabs] Disconnected prefab instance cannot be unpacked

Scene Management

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Aug 17, 2018

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Version/s: 2018.3.0a10

Steps:1. Open attached project2. Open "TestScene"3. Right-click on "Disconnected" prefab instance4. Select "Unpack Prefab"==>a) "... Read more

0
votes
Fixed

Corrupted meshes are generated when entering Play Mode

Graphics - General

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Aug 16, 2018

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Version/s: 2017.4.9f1

Repro steps:1. Open QA attached project "repro_1071513"2. Open scene "Landscape10"3. Enter Play Mode4. Observe the Game View Actual:... Read more

0
votes
Fixed

[iOS] [ARkit] Memory related hard crash with "Lost connection to" Xcode ...

iOS

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Aug 16, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Start tapping the AR button.- After 120-2400... Read more

0
votes
Fixed

[GI] Particle lights are no longer working

Visual Effects - Legacy

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Aug 17, 2018

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Version/s: 2018.3.0a8, 2018.3.0a9

Steps to reproduce: 1. Open [Particles] FTP (from collab)2. Open 18_LightsModule scene3. Get everything previewing in edit mode by s... Read more

0
votes
Duplicate
0
votes
Fixed

UWP CPP projects report not having a splash screen set which fails deplo...

Universal Windows Platform

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Aug 15, 2018

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Version/s: 2018.3.0a9

1. open attached project2. build project to UWP - IL2CPP3. Deploy the project to Hololens DEP8000 : Unexpected deployment failure : ... Read more

0
votes
By Design

RaycastHit.normal ignores Physics.queriesHitBackfaces when Raycasting a ...

Physics

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Aug 17, 2018

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Version/s: 2018.2.2f1, 2018.3.0a5

How to reproduce:1. Open User Attached project2. Open "RayScene" Scene3. Observe the ray casted from the bottom cube Expected result... Read more

0
votes
Fixed

[Particle system] Particles with the Render alignment set to "Facing" ac...

Visual Effects - Legacy

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Aug 20, 2018

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Version/s: 2018.2

Particles with the Render alignment set to "Facing" act incorrectly with directional lights. They take position into account when pr... Read more

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