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Windows D3D9 player always on top after using ExclusiveMode
After a Windows D3D9 standalone player is toggled from Exclusive fullscreen mode to windowed mode it will always remain above other ... Read more
UI Image is darker in game view when Render Mode is set to Screen Space ...
To reproduce:1. Open attached project2. Open Demo Scene3. Notice that UI Image is game view is darker than in scene view when Canvas... Read more
[GameView] Free-aspect game window doesn't clear when camera is set to n...
1. Create new project2. Set camera clear flags to "Don't Clear"3. Press play4. Press "Stats" and close it5. There will be "Stats" wi... Read more
UI Text alpha animation is not appearing on screen
To reproduce:1. Open attached project2. Open TextAlphaAnimationBug scene3. Select Text game object4. Press play5. Notice that Color ... Read more
UI: layout isn't refreshed after children reordering in runtime
To reproduce:1. Open attached project2. Open Test scene3. Press Play4. Press Reorder button5. Notice Panel Red is reordered as Last ... Read more
AudioMixer.GetFloat() / SetFloat() do not work unless Unity is restarted
To Reproduce: 1. Open the attached project. 2. Add, 'mixer.SetFloat(exposedParameterName, 2f)' after line 10, in SoundTest.cs. 3. Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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