Search Issue Tracker

1
votes
Fixed

[macOS]Calling "Social.ShowAchievementsUI();" does nothing on macOS Stan...

MacOS

-

Jan 29, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (GCKitSampleMac.zip)2. Make sure the macOS is logged in with Game Center3. Build and... Read more

0
votes
Won't Fix

Build Settings window doesn't open due to corrupted or broken layout

IMGUI

-

Feb 01, 2020

-

Version/s: 2017.4, 2018.4.15f1, 2019.2.0b1

How to reproduce:1. Open attached project (1216205_ExampleProject.zip)2. Try to open the build setting menu (File > Build Setting... Read more

0
votes
By Design

[Android]New input system - Touch input performance

Package: Input System

-

Jan 24, 2020

-

Version/s: 1.0

Repro Steps:1. Deploy the project to Android player as developer build.2. Attach the build to the Profiler3. Compare the performance... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

-

Jan 27, 2020

-

Version/s: 7.1.8

Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more

0
votes
By Design

Light probe group remains visible even after deleting it

Graphics - General

-

Feb 04, 2020

-

Version/s: 2019.3.0f6

Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reproduce... Read more

0
votes
Duplicate

AssetDatabaseExperimental.SetImporterOverride throw errors when some Ins...

Asset - Importers

-

Feb 04, 2020

-

Version/s: 2019.3, 2020.1.0a22

AssetDatabaseExperimental.SetImporterOverride throw errors when some Inspectors are selected How to reproduce:1- Select the addguest... Read more

0
votes
Fixed

[UI Builder] Selecting an item from StyleSheets window throws errors whe...

Package: UI Builder

-

Dec 13, 2019

-

Version/s: 0.8.0

How to reproduce:1. Open the project from the attached file "1205392.zip"2. From Assets open "bug.uss" file in a text editor3. Chang... Read more

0
votes
Fixed

Camera framing using the F key considers deactivated children of the sel...

Scene/Game View

-

Feb 04, 2020

-

Version/s:

Repro:1) Create 3 empty gameobjects: A, B and C2) Parent B and C under A3) Place B far away from both A and C4) Place C far away fro... Read more

0
votes
Fixed

Wrong result of GetHoles method when holes data is empty.

Terrain

-

Feb 04, 2020

-

Version/s: 2019.3

If terrain hasn't been painted or holes data hasn't been provided through TerrainData.SetHoles call. TerrainData.GetHoles call retur... Read more

0
votes
Fixed

[ProBuilder] Picking distance is too high making it difficult to select ...

Package: Probuilder

-

Feb 04, 2020

-

Version/s: 4.3.0-preview.2

Picking distance is too high making it difficult to select a different object closed to the one that is currently being edited. 1. C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.