Search Issue Tracker
[TMP] Rich text mark tag does not highlight the last space character
How to reproduce:1. Open the attached project ("2022.1.0a11_repro.zip")2. Observe the "Text (TMP)" GameObject in the Game view Expec... Read more
Crash on MediaEncoder_CUSTOM_Internal_AddFrame_Injected when pushing a f...
How to reproduce:1. Open the attached project from "MediaEncoderCrash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press th... Read more
[Vulkan] Considerable increase in memory over other Graphics APIs when u...
How to reproduce:1. Open the attached user's project 'VulkanMeshTest.zip'2. Build and Run the application on the Windows platform3. ... Read more
Lighting Override Mask not working when using multiple instances of Grad...
Reproduction steps:1. Create a new HDRP project2. Create a new scene, disable Directional Light and create a Plane3. Create 2 Empty ... Read more
Chunk and individual Mode Tilemaps are culled when the Tilemap's Vertex ...
Chunk and individual Mode Tilemaps are culled when the Camera's culling bounds are overwritten in Play mode and the Tilemap's Vertex... Read more
Prefab Mode does not have Discard Changes like Scenes do
Right clicking on a Scene header in the Hierarchy allows the user to discard any unsaved changes to the scene. For consistency we sh... Read more
Build screen is not cleared when changing the aspect ratio on OpenGLCore...
How to reproduce:1. Open the user's attached project2. Build and Run the project (File -> Build and Run)3. In the running Build, ... Read more
Can't bind object to TimelineTrack when the curve window is opened
Reproduction steps:1. Open the user's attached "TimelineBindObject.zip" project2. Open the "SampleScene" Scene3. Open the Timeline w... Read more
[UWP] C# WebAuthenticationBroker doesn't work when built into HoloLens 2
1. Open project "MRTKWebAuthProject.zip"2. Open Scene "ReproScene"3. Open Build Settings in File > Build Settings4. Select Platfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation